About Joystumble

Joystumble is StumbleUpon for web games. Press one button and you land in a random game somebody made, whether they vibe-coded it over a weekend or hand-wrote every line. Play it, vote it up or down, and stumble again.

Why it exists

AI tools like Claude, Cursor, and ChatGPT turned small web games into something anyone can make in an evening. Thousands of them now exist, and most are seen by a handful of people. Game portals are built for polished hits, and social feeds move on in hours.

Joystumble is a place for the small, strange, one-idea games in between: a front door that keeps sending new players to them long after launch day.

Who runs it

Joystumble is built and run by David Berget, a developer who makes small browser games with AI tools himself. A few of them are on the site: Mycel Ward, Tidewatch, Curbside Hauling, Public Works, Tipstone, and Die Deeper.

How games get listed

Want your game removed or its details changed? Message us (see below) and we'll do it, no questions asked. If Joystumble hosts your file, we delete it too.

What we collect

Contact

Email hello@joystumble.com about a listing, a takedown, a payment, or anything else. You can also message David on X at @DBerget.